Triple Echo is an interactive film environment where poetic monologues
are each performed by three actors representing an updated version of
the Orpheus and Eurydice myth. These characters form a proverbial “Eternal
Triangle”. Each screen section carries an image of the individual
protagonist in situ (for example in their home, on a train, in the street).
The poems are performed as verse monologues, with expressions matched
to the sense of the verse. Each actor performs each of the poems individually,
so that there are be 108 video pieces in total, associated with the
triptychs. That is: each verse can be performed by any of the characters
-the emotions involved becoming interchangeable but inflected differently
by each actor. The clips will be viewed by an observing audience in
set combinations of three.
Viewing Experience
Each video clip is recorded with sound and image in synch, but the soundtracks
spoken by each actor will also be timed to synchronize horizontally
with each other across each three-verse section (a similar strategy
was adopted for my previous production of "Labyrinth"). In
other words a parallel counter-pointing is structured into a horizontal
reading across each triple verse set. The sound of a single poem follows
an individual viewer (SIP) as they move from screen to screen (or character
to character within the installation). That is, the verse attaches itself
to the viewer, regardless of character. They therefore may experience
the same poem or parts of the poem three times, with different inflexions
and emphasis, depending on the particular protagonist.
When
the viewer moves his / her position, the movie showing on the two screens
adjacent to the active viewing screen will always switch to have a complimentary
poem in progress. The location of meaning is therefore intertextual
or intervocal. The viewer's position determines that each start will
be consistently mirrored in the transfer of audio between viewing points.
The reiteration of the poetic discourse character by character breaks
down the notion of individual experience and makes it a collective one.
Sound is focused clearly in front of each screen on a precise viewing
point by overhead parabolic speakers, in such a way that sound from
the other two screens can only be faintly heard by the individual auditor
(SIP) within the installation space. Whereas a watching audience will
have monitors and ear-pieces to give all three sound feeds.
Video
samples
Installation
Visualisations
Technical
Note
An infrared source and video camera are linked to a computer which system
controls the allocation of the film clips and sound to each individual
auditor. Physically, this tracking process means that if the SIP moves
from their position in front of one screen to an adjacent one, the film
clip changes, but the verse soundtrack follows the SIP, in keeping with
the gender and roles of the protagonist on the screen immediately before
the viewer. The relative positions of the Orpheus, Eurydice and Pluto
characters are fixed within the installation. A triple data projector
system will be used. The video clips and sound will be stored on DVD
or fast Hard Drive. Separate computer systems control the three video
projectors and the infra red video detection. A main Java script coordinates
the passing of data between systems. An infrared light source and video
camera are linked to a computer system which controls the allocation
of the film clips and sound to each individual auditor through a logic
tree