In
1989, curated the first International survey exhibition of Digital Printmaking:
the Electronic Print at the Arnolfini
in Bristol. He was also a consultant in the Art and Computers exhibition
in Computer Art held in Cleveland that year and wrote the catalogue
introduction. He also has experience of curation and judging through
number of other international exhibitions in electronic art, including
Arcade 2- 1997, Arcade 3 2000, the Electronic
Eye at Watershed in 1986.
In 1988, he exhibited at the First International Society of Electronic
Artists (FISEA) conference held in Utrecht. In 1990, created an interactive
exhibition utilising giant digital panels and interactive sound installations
with an accompanying multimedia program on the theme of the Electronic
Forest. This was one of the first such installations of its type
and prototyped the connection of such exhibitions to the internet. In
1990 he began experimenting with permanent digital ceramic
printing for Public Art. Since then, he has regularly participated in
ISEA.
In
1992, he delivered a paper on Digital public art at ISEA Minneapolis.
At ISEA1995, gave a paper and chaired the panel on interactive narrative
in Montreal. At ISEA1996 in Rotterdam, he gave another paper on interaction
and narrative and at ISEA1997 in Chicago, he delivered a paper on interactive
public art and architecture. Later commissions were Understanding
Echo, funded by the DA2 Open Commission. An interactive video drama,it
was shown at the Cheltenham literary festival, Watershed Bristol and
at ISEA2002 in Nagoya Japan.
In
1996-7 he collaborated with Inscape Arcitects on an ambitious Millennium
project for Bristol called Orbit
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He
helped to make a successful lottery bid to fund a national digital arts
initiative Imag@nation transformed into DA2:
a major arts initiative promoting digital art practice nationally, and
internationally.
Residencies
include: Watershed/Cambridge Darkroom residency which involved constructing
a self-curating web site and multimedia piece called Screening
the Virus, based around publicly submitted artwork on HIV/Aids related
themes. This was later short listed for a Wellcome Trust Sci-Art award.
He
also directed the Media Myth and Mania
section of the joint Watershed/Artec exhibition and CD publication From
Silver to Silicon. The latter piece has been shown at many venues around
the world including Milia in Cannes; Paris; ICA and the Photographer’s
Gallery, London and at ISEA Montreal.
Other
visual research projects included the direction of a collaboration involving
five other artists (collectively known as Ship
of Fools) using the subject of mythologies to explore the full range
of narrative and visual interfaces in interactive media in a piece called
Labyrinth.
This work involved drama, digital image, virtual environments, and interactive
video at F-Stop Gallery in Bath and as part of the Cheltenham Literary
Festival. It has been previewed at a number of venues including the
Oberhausen Short Film festival in Germany and at ISEA in Montreal.
His
current research project Triple Echo won
an AHRB award and involves a three screen interactive video depicting
a love triangle based on the Orpheus legends.
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Edited: New
Screen Media: Cinema/ Art/Narrative (BFI/ZKM, 2002)- which combines
a DVD of current research and practice in this area together with critical
essays .
In 2004-5 on AHRB research leave creating a new locative work for
Bath called Hosts which used mobile and positional
technologies combined with interactive sound and video and is authoring
a book on locative technology called The
Mobile Audience
Continues to use locative technology in projects for emobilart and interactive installations for Invideo Milan and the HEAT exhibition in Melbourne
Currently Professor of Digital creativity at the IOCT at De Montfort University. He was employed by Bath
Spa University at Bath School of Art and Design as a Professor of Digital Media, was Principal Lecturer in Digital Media at Napier University
in Edinburgh at the Department of Photography, Film, and Television
1997-2000. in post as Senior Lecturer in Electronic Media at UWE Bristol
between 1986 - 1998 He set up one of the first post-graduate courses
in the country in Digital Art and Imaging at the City of London Polytechnic,
now the London Guildhall University 1980-85
His teaching and practice centres on new types of interactive art which
use non-linear narrative in new media through CD-ROM, interactive installations,
networked art projects and collaborations with architects. He is in
the penultimate year of a PhD in interactive installation and permanent
interactive environments at Middlesex University.. He has acted as consultant
to bodies such as Cardiff Bay Arts Trust and the Photographers Gallery
London.
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